Jeff Mundee Game Designer Resume
by Jeff on Oct.31, 2009, under Portfolio, Uncategorized
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Jeff Mundee |
OBJECTIVE: Game Designer
To join a game development team where my broad experience in media production, and genuine passion for games will help to create a fun, polished and successful product.
HIGHLIGHTS OF QUALIFICATIONS
- 3+ yrs as Level Design Instructor at The Art Institute of Vancouver (AI) -Teaching; Documentation, Design Fundamentals, Level Design using Unreal, Board Game Design, and Post Production.
- 3 yrs game experience as Motion Capture Specialist at Electronic Arts (EA) - Scripting many tools and producing animation for almost every EA franchise including games like Fight Night, NHL, Godfather, and Dead Space.
- Experience working in virtually every form of electronic media – print, web, audio, film, TV and interactive games (Education and Casual).
- Strong technical knowledge – Scripting in Java, Python, Lingo, Action Script, Unreal Script, and EA’s proprietary tools scripting languages.
- Level building expertise – Unreal 3, Unreal 2004, Source, Aurora, and TES.
EXPERIENCE
Game Design Instructor 2007-Present
The Art Institute of Vancouver-Burnaby
- Developing curriculum and instructing: Post Production for Games, Game Design 1, Game Design 2, Level Design Foundations, and Advanced Level Design
- Instructing 2-4 courses per term
- Helping students troubleshoot and polish work to a portfolio presentation level
Motion Capture Specialist 2 2005-2008
Electronic Arts Canada, World Wide Motion Capture Studio
- Producing motions for nearly every EA Sport title released from 2006-2009, and many other top selling EA Games titles
- Assisting in U-Cap pioneering (ie, PS3 Tiger Woods demo at E3 2006)
- Scripting many tools to accelerate and measure the data pipeline
Designer & Environment Modeler 2003-2004
Soccer Skillz for Factory 1 Games, 3D Sports Game for PS2
- Working with the lead designer to flesh out better systems for gameplay & more attractive easy-to-understand documentation
- Collaborating with modeling team members to complete all asset creation tasks weeks ahead of schedule
EDUCATION
Game Art & Design Diploma 2002-2004
The Art Institute of Vancouver-Burnaby
- 2 year program focusing on Game Design, Game Production, Project Management, Interface Design, Level Design, Game History, Advanced 3D Lighting, Texturing, Modeling, and Animation.
Digital Communications Diploma with Honors 1999-2000
New Brunswick Community College, Fredericton campus
- Intensive course in multimedia authoring for web and CD-Rom with emphasis on interactivity, 3D animation, video compositing, and graphic design.
Faculty of Arts, Multimedia Major 1997-2001
University of New Brunswick, Fredericton campus
- Excelled in classes dealing with Java Programming, Interactive Design Theory, Typography, Photography, Advanced Color and Compositional Theory, Computer Logic, and Object-Oriented Programming Theory.
NOTABLE GAME PROJECTS
- Programmed 3 games in Qbasic in a team of 3, 1995 – 1997
- Authored Norland and RPG for Palm Pilot, 1998
- Created DC Invasion on-line Shockwave game done in a single frame, 1999
- Programmed Triple Triad. A card game for PC including multi-player modes, 2000
- Midwifery in Early Modern Europe, Educational Software for University of NB, 2001
- Authored a Virtual Tour of UNB’s Multimedia building using the Half-life engine, 2001
- Game Designer for X2 an epic 2D side scroller with a team of 10 students, 2003
- Lead Designer for Zero|One an RPG project in association with Bioware and Nvidia using the Aurora Engine, 2004
- Director of Neosaka a total conversion using Unreal Tournament 2004 leading a team of 12 over a 9 month period. The project was a finalist in the Make Something Unreal 2004 competition, 2004
REFERENCES AVAILABLE UPON REQUEST
Jeff Mundee – Game Designer – Vancouver, BC
3 Trackbacks / Pingbacks for this entry
April 12th, 2010 on 10:07 am
? ???? ???-?? ???? ? ???? ????????, ???????????….
My new game designer resume, far better than my old CV. It actually shows my qualifications. Imagine that…..
April 15th, 2010 on 11:52 pm
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My new game designer resume, far better than my old CV. It actually shows my qualifications. Imagine that…..
April 22nd, 2010 on 12:15 am
????, ??? ?? ????? ?????? ??????????? ? ??????????. ?? ?????? ?????? ???????????. ?? ? ????????????? ???? ??????? ?? ???? ?????….
My new game designer resume, far better than my old CV. It actually shows my qualifications. Imagine that…..